As part of the ITHACA volumetric video software project, we have developed a 4DGS player for Unity based on the work carried out by aras-p.
Real-time 4D Gaussian Splatting rendering for Unity. A fork of aras-p/UnityGaussianSplatting, extended with temporal playback — mix static 3D splats and animated 4D splat actors in the same scene.
Fill the form here-above and you’ll be holoported to the 4DGS Unity Player


